This is sung by ISAF pilots in a short cutscene at the end of the sixth mission, Invincible Fleet.Ĭomposed and arranged by Tetsukazu Nakanishi. This plays throughout the sixth mission, Invincible Fleet.Ĭomposed by Tetsukazu Nakanishi and arranged by Keiki Kobayashi, with unknown credit for the lyrics. It is considered by fans to be the theme of the Yellow Squadron, since it only plays when they appear.Ĭomposed and arranged by Hiroshi Okubo.
This plays during the Mission Update of both Lifeline and Stonehenge Offensive.
This plays in the fifth mission, Lifeline, until the Mission Update when it is replaced by "Aquila".Ĭomposed and arranged by Tetsukazu Nakanishi. This plays throughout the fourth mission, Blockade.Ĭomposed and arranged by Hiroshi Okubo. This plays in the third mission, The Northern Eye, until the Mission Update when it is replaced by silence.Ĭomposed and arranged by Keiki Kobayashi. This plays throughout the second mission, Imminent Threat.Ĭomposed and arranged by Tetsukazu Nakanishi. This plays throughout the first mission, Sitting Duck.Ĭomposed and arranged by Tetsukazu Nakanishi. It is replaced by "Mobius" during the sortie selection for Mission 18.Ĭomposed and arranged by Tetsukazu Nakanishi. This plays when the player is choosing an aircraft and weapon to sortie with for the upcoming mission for Missions 1 through 17 of the campaign, as well as all special or multiplayer missions. This plays in the hangar, when a player is purchasing or selling aircraft, colors, or weapons.Ĭomposed and arranged by Tetsukazu Nakanishi. This plays during the mission select menu after the briefing for Missions 1 through 12 of the campaign, and it is replaced by "Prevail" after the briefing for Mission 13.Ĭomposed and arranged by Tetsukazu Nakanishi. This theme plays during mission briefings for Missions 1 through 12 of the campaign, and it is replaced by "Second Strike" during the briefing for Mission 13.Ĭomposed and arranged by Tetsukazu Nakanishi. This is the theme of the title menu.Ĭomposed and arranged by Tetsukazu Nakanishi. This song plays during the second cutscene in the game's story, where the player is caught up on the events that have happened thus far in the Continental War.Ĭomposed and arranged by Tetsukazu Nakanishi. This song is a very short remix of Blue Skies, and plays during the intro cutscene of the game.Ĭomposed and arranged by Keiki Kobayashi. His works in this soundtrack would net him the ascension to status as the Namco Sound Team's director in games to come.Ĭomposed and arranged by Tetsukazu Nakanishi. Despite having little experience in music composition, Kobayashi demonstrated a raw talent at it, which would come to a climax with what is widely considered to be his most important piece, " Megalith -Agnus Dei-". Of note is the fact that inexperienced music composer Keiki Kobayashi joined the Namco Sound Team during the development of Ace Combat 04, which was his first major production. All of these elements would thereafter become the norm for Ace Combat games to come.
As well, Ace Combat 04 holds the title of the first flight simulator in history to employ a Latin chorus.
The soundtrack is considered a major turning point for the series, as it combines a sweeping combination of orchestral, synthesizer and rock elements. The soundtrack contains a total of 48 songs, divided evenly into two discs Disc 1 features the menu and in-game music that plays until the 12th campaign mission, while Disc 2 features the music that plays in the remainder of the missions as well as all of the interludes and other miscellaneous areas.